Presentation of Gain time as. Stucom, Pelayo 8, Barcelona

As part of some training sessions held at Stucom to this group of teachers from 10-13 June , the 11th was the day decided to disseminate and train on GainTime


gausdal news

Multiplier Event Gausdal 13.08.2015

When planning our first multiplier event of the Gain Time project, we focused on informing the local secondary school, as a large number of our students are recruited locally.

It is very important to obtain a good relationship with the schools that yield students to us, not least because we realise that a good cooperation will give us the opportunity to influence the process of preparing the students for upper secondary education. By introducing the Flipped Classroom methodology to secondary schools we can – hopefully, give our future students a better starting point as far as knowledge and skills go.


Therefore, we invited Gausdal ungdomsskole (secondary school) to be informed of the Gain Time project, the aims of it and our experince with the project work.

Gausdal ungdomsskole, represented by their head teacher and careers officer, responded very positively and attended our meeting with 28 teachers and management. In addition, 16 of our own staff participated.


Our project team informed of the Gain Time project in general and then went on to introduce the Flipped Classroom methodology; in theory, in practice (how it can be implemented in different subjects) and how to make educational videos.

Our ICT manager presented Office Mix, which is an excellent tool in this context.

The use of educational games as a part of the flipped methodology was also an important part of the information given.


The invited guests and our own staff were given the opportunity to ask questions and make comments throughout the meeting, and afterwards we formed groups to discuss the flipped methodology. These groups were formed according to the subjects the teachers teach, and it was quite obvious that they considered the group work very important and successful.


The majority of the participants expressed that they found the flipped methodology interesting and that they would most likely integrate it in their own teaching. At the same time they emphasized the importance of more cooperation and information in order to be fully prepared for an implementation of such methodology.

We therefore intend to continue the communication and cooperation with secondary schools, as it seems both important and promising.


Period of Teachers Seminar



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Project “GainTime” multiplier event in Sofia on 21 August 2015


Association “IT World BG” Bulgaria organized the first event to promote the objectives of the project “Gain Time” ( and to disseminate the results of the project so far. The event was held on 21 August 2015 (Friday) in Sofia, hotel “Sveta Sofia”. There were presented the main work packages of the project, current results and plans for the project which ends in September 2016. The NGO Association “IT World BG” is one of eight partners in the project with activities focused on implementation of a platform for e-learning. The main consultant on the project from the Bulgarian side is Mrs. Antoaneta Milanova, head teacher in a secondary school and consultant for the Bulgarian Ministry of Education.

The target group of the event were all who practice or have an interest to practice the flipped training methodology, and professionals engaged in theoretical studies of similar types of innovative learning.

The event started with an online connection with the other partners in the project. Spass Kostov, the Executive Director of Association “IT World BG”, presented first results in the project – a collection of good practices in the field of edutainment and inverted, handbook of the master model for flipped training. There were also presentation from Mrs. Milanova and other secondary teachers – Rositsa Mineva, Dimka Shivacheva, Petya Georgieva, Dina Kirilova. The last part of the event were open discussions on the Bulgarian practices presented in the project and different ideas in the area.


Master Model to Gain Time in Your Classroom:

Master Model to Gain Time in Your Classroom: An Ongoing European Project
Paula Peres
Polytechnic Institute of Porto, ISCAP/CICE R. Dr. Jaime Lopes de Amorim s/n Portugal +351 22 905 00 00
Anabela Mesquita
CICE – ISCAP / IPP and Algoritmi RC R. Dr. Jaime Lopes de Amorim s/n Portugal +351 22 905 00 00

This article describes a European project that involves a consortium of 8 partners in the education field. The GainTime project aims and objectives are to develop professional and pedagogic competences among teachers and trainers. It intends to enhance Information and Communication Technology uptake, through the support of learning and access to open educational resources with the aims to combine higher levels of excellence and attractiveness with increased opportunities for all. The consortium also intends to develop an online course that teaches teachers about how to innovate in their classroom, specially using flipped classroom and games supported on Open Education Resources. The target of the project is secondary education. This paper describes the results of the first two outputs of this project: the development of a compendium of best practices about creative classroom and game learning and also the development of a handbook of a flipped classroom.



Flipped Classroom in the Lifelong Learning – Supporting trainers and adults’ Participation to innovative educational

“Flipped Classroom in the Lifelong Learning – Supporting trainers and adults’ Participation to innovative educational” Training Course, from September 07 to 11, 2015, at ERIFO, Rome, Italy.

The training under Erasmus+ will use the Flipped methodology during the course, also developed through the collaboration in Gain Time Project. Exercises and laboratories take place in a collaborative context, with the support of teachers, finding time to transform training strategies through the active learning. Interaction will be the key of these approaches, as they will include lecturing, sharing of experience, analysis of case studies, individual or team work, assignments, discussions, presentations, brain storming and educational games.